In a world of swashbuckling adventure, players find themselves aboard a ship with hidden roles and secret agendas. With three distinct factions at play, loyal sailors aim to safely navigate to shore, while pirates seek to steer the ship into the mysterious Bermuda Triangle. A cultist, meanwhile, works to persuade crew members to help summon the fearsome Kraken from the depths. Each faction has ...
In a world of swashbuckling adventure, players find themselves aboard a ship with hidden roles and secret agendas. With three distinct factions at play, loyal sailors aim to safely navigate to shore, while pirates seek to steer the ship into the mysterious Bermuda Triangle. A cultist, meanwhile, works to persuade crew members to help summon the fearsome Kraken from the depths. Each faction has its own goal, creating a thrilling atmosphere of intrigue and deception.
As the ship sails, players take turns making decisions about its course. The captain and their chosen lieutenant issue orders to the navigator, who must ultimately choose the direction. Amidst drinks and tales of legendary sea monsters, players can plot, scheme, and even initiate a mutiny to claim leadership for themselves. With room for 5 to 11 players, the game promises a lively experience filled with negotiation and strategy, lasting anywhere from 45 minutes to 1.5 hours.
Details provided by BoardGameGeek, visit them for more information.
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